Designer with 7+ years of experience crafting impactful 0→1 products. Focused on human-centered design, AI-first interfaces, and scalable design systems. Experienced partner and mentor, collaborating closely with engineering teams. Recent projects include Grammarly, Salesforce, and Booking for Business.

Reducto

Partnered with Reducto to design core experiences for its AI-powered document processing platform. Focused on simplifying complex document workflows, dashboards, and spreadsheet tools into intuitive interfaces that help users turn unstructured data into actionable information. Collaboration with Iverson.

The Clearing Company

Teamed up with The Clearing Company to design and ship Lineups — an on-chain parlays experience for prediction markets. I defined the end‑to‑end flow, aligning UX with familiar trading patterns while introducing crypto‑native primitives. Built a lightweight design system and collaborated with engineering to translate technical constraints into clear, trustworthy interfaces. Acquired by Coinbase.

Grammarly

Partnered with Grammarly’s CPO and VP of Design to envision Grammarly 2.0 — a generative, real-time communication assistant. The new vision was presented company-wide and became part of Grammarly’s AI strategy. Collaboration with LCA.

Console

Designed an enterprise tool that understands company-specific processes and policies to resolve IT requests. The goal was to make enterprise support feel less like a ticketing system and more like working with a capable teammate who already knows how your company operates. Collaboration with OpenPurpose®.

Clay

Joined Clay as its second designer, helping scale the product from early adoption to tens of thousands of users. Led key experiences across multiplayer and teams, working closely with founders and engineering to drive product-led growth, enterprise adoption, and revenue. Helped establish a high-craft design culture, combining thoughtful interactions, research, and visual design. Acquired by Automattic.

WeMod

Partnered with the WeMod team to design an intuitive platform that makes game modification accessible and safe for every player. The product simplifies complex mod workflows into one-click experiences so gamers can customize playstyles without friction. Collaboration with OpenPurpose®.